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New naval games
New naval games






  1. New naval games code#
  2. New naval games series#

New naval games series#

Turbo Tape Games have released a short series of textual and video 'developer diaries'. There are also civilian tankers, merchant vessels, fishing boats and passenger aircraft present in the game. Units and equipment in the game have properties and statistics reflect their real life counterparts as far as research by the development team allows. Serving or near-future serving real life sensors, armaments and ordnance are also included. The player can switch between the two views in the main display, and the other is shown in the smaller viewport. The game interface contains two viewports, one large and one small, which host a 2D strategic view of the playable map, and a 3D view to observe controllable units. The game is played in real-time, and no 'pause' functionality is available. The game environment consists of a 35 mil km2 map, and features dynamic weather and a day/night cycle, which can affect certain game mechanics. Additionally, one-on-one multiplayer gaming is possible through Steam services. There are two differing single-player campaigns, narrated and played from Russian and NATO perspectives, and a 4-part tutorial. The game revolves around an imagined conflict in the Arctic Circle, where melting ice caps have opened up the region to exploitation for its raw materials. Naval War: Arctic Circle takes place in 2030, throughout the North Atlantic, Arctic Ocean and the Baltic Sea.

New naval games code#

The game is supported by the Norwegian Film Institute, Innovation Norway and the Norwegian Research Council, and is developed in close consultation with the Royal Norwegian Navy.Īs of January 23, 2013, support for the game has been abandoned by Paradox and Turbo Tape Games, therefore in October 2013 the backend source code was released to the game community to allow self-support. Naval War: Arctic Circle was announced at the 2011 Paradox Interactive Convention held in New York. We will also release custom AI functions that allow players to design their own computer behaviors.Naval War: Arctic Circle is a real time naval strategy game developed by Norwegian development company Turbo Tape Games and published by Swedish video game publisher Paradox Interactive. The active sonar detection capability is stronger than the passive sonar, but if it is used indiscriminately, it will definitely expose its position. Yes, sonar is also divided into active and passive. If you do not grasp it well, it will be discovered by the enemy's initiative or passive sonar. In addition, each ship has its own noise figure, and even when sailing at different speeds, the noise will be different. To this end, we will enable players to set the launch logic of each missile on each ship to achieve the best defense effect based on the situation at sea.Įlectronic warfare aircraft can interfere with the detection range of enemy radars, and can even launch anti-radiation missiles to eliminate enemy units with radar turned on. Then the missile is likely to be thrown away. But if the target makes an S-shaped maneuver or turns around to escape. If the target aircraft flies head-on without changing course, the missile's hit rate is high. The range of the missile is a dynamic concept. Fighters like the F35 can only get close enough to be detected by enemy radar. The game has many settings to restore realistic naval battles.Įach unit has its radar reflection cross-sectional area. In order to be able to restore a modernized combat equipment, we have unique uses and have an irreplaceable role in combat. There are also various types of helicopters, early warning aircraft, anti-submarine aircraft, electronic warfare aircraft The aircraft carrier is equipped with the main fighters and attack aircraft of various countries including F / A-18, F14, F35, Su 33, and J-15. The Chinese navy that has developed rapidly since the 21st centuryĮach camp has almost all marine equipment from the 1960s, which refers to the first three decades of the 21st century.Īircraft carriers, cruisers, destroyers, frigates, conventional submarines and nuclear submarines. Tired of bombarding the battleship's main gun? Let's get some high-tech. Our goal is to restore as far as possible a long-sea battle from the 1970s to around 2020. This game is a naval battle simulation real-time strategy game.








New naval games